
A shared interface layer for BHG RedM resources, with notifications, progress bars, dialogs, menus, and local SVG icons.

Using a configured inventory item closes the inventory and opens the native pocket-watch interaction. The physical watch face shows the game's current world time, including time synchronized by the server's time/weather resource. Server owners can map inventory items to native watch props and inspection modes. One item, `pocket_watch`, is enabled in the supplied config; additional examples are commented out.